Last week, while waiting for friends, I picked up a community newspaper in hopes of finding a puzzle to help me pass the time. I found a sudoku puzzle.
A sudoku puzzle consists of nine 3×3 squares, sprinkled with a few starter numbers. The player must fill in all the blanks by referring to the numbers that are already filled. A number can only occur once in each row of 9, each column of 9, and each 3×3 square.
I regularly complete difficult sudoku puzzles, but this easy one—more starter numbers makes the puzzle easier—was taking much longer than I expected.
I soon realised that my slow performance was due to a design decision by the graphic artist!
In the original puzzle, shown at left, the graphic designer used shading for all the starter numbers. In my reformatted version, on the right, I used shading to separate the 3×3 squares. Both puzzles also use thicker lines to separate the 3×3 squares.
The shading for starter numbers, on the left, is unfortunate because it interferes with the player’s perception of the nine 3×3 squares. Instead, players perceive groups of numbers (in diagonals, in sets of two, and sets of five).
I assume the designer’s intention was to help identify the starter numbers. Regardless of the designer’s intention, the human brain processes the shading just as it processes all visual information: according to rules that cognitive psychologists call gestalt principles. A sudoku player’s brain—any human brain—will first perceive the shaded boxes as groups or sets.
In sudoku, the grouping on the left is actually meaningless—and counterproductive. However, since the brain applies gestalt principles rather involuntarily and at a low level, the grouping cannot easily be ignored. The player must make a deliberate cognitive effort to ignore the disruptive visual signal of the original shading. This extra effort slows the player’s time-on-task performance.
You can check your own perception by comparing how readily you see diagonals and groups in both puzzles above. On the left, are you more likely to see two diagonals, two groups of five, and many groups of two? If you are a sudoku player, you’ll recognise that these groupings in the puzzle are irrelevant to the game.
If you like, you can print the puzzles at the top, and give them to different sudoku players. Which puzzle is faster to complete?
Interested in gestalt principles? I’ve blogged about the use of gestalt principles before.