Usability of a potential design

Three-quarters of the way through a Five Sketches™ session, to help iterate and reduce the number of possible design solutions, the team turns to analysis. This includes a usability analysis.
 
After Œ informing and defining the problem  without judgement  and  generating and sketching lots of ideas  without judgment , it’s often a relief for the team to […]

Imagine users asking “Help me”

When you’re tempted to cut corners off your product, what do you cut?
Is it the usability?
Today, I watched a video of people helping a motorised cardboard construction or “robot” to navigate. The so-called tweenbot has a flag on it that says “Help me,” and that asks people to send it on its way to its outdoor […]

Teamwork reduces design risk

It takes a range of skills to develop a product. Each skill—embodied in the individuals who apply that skill—brings with it a different focus:

Product managers talk about features and market needs.
Business development  talk about revenue opportunities.
Developers talk about functionality.
Usability analysts talk about product- and user performance.
Interaction designers talk about the user experience.
QA talks about quality and defects.
Marketing talks about the messaging.
Technical communicators […]

Ten-year-old advice

Fresh advice, still:
“Usability goals are business goals. Web sites that are hard to use frustrate customers, forfeit revenue, and erode brands.
Executives can apply a disciplined approach to improve all aspects of ease-of-use. Start with usability reviews to assess specific flaws and understand their causes. Then fix the right problems through action-driven design practices. Finally, maintain […]

How to test earlier

Involving users throughout the software-development cycle is touted as a way to ensure project success. Does usability testing count as user contact? You bet! But since most companies test their products later in the process, when it’s difficult to react meaningfully to the user feedback, here are two ways to get your testing done sooner.
Prioritise. […]

User mismatch: discard data?

When you’re researching users, every once in a while you come across one that’s an anomaly. You must decide whether to exclude their data points in the set or whether to adjust your model of the users.
Let me tell you about one such user. I’ll call him Bob (not his real name). I met Bob during […]

Why products stay pre-chasm

I’ve spent some time working with legacy products—software for which the core code was written before “usability” was a term developers had heard of, back when developers were still called programmers.
I remember my first conversation—held last century—with a developer about his users and the usability of his legacy product. I used Geoffrey Moore’s book, Crossing […]

Which user involvement works

User-centred design (UCD) advocated involving users in the design process. Have you wondered what form that user involvement could take, and which forms lead to the most successful outcomes?
I recently came across data that Mark Keil published a while ago. He surveyed software companies and correlated project outcomes with the type of user access that designers and developers had.

Type […]

Internet Explorer leapfrogs Firefox?

Previously, I wrote about GUI—when to copy it and when to design it. When your competition has something better, I recommended you design, to leapfrog your competitor. Here’s an example of two competing web browsers:

At first glance, the new Internet Explorer 8 address bar looks like a copy of Firefox’s existing awesome bar, but click the image for […]

Epistemology of usability studies

Currently, I’m conducting research on usability analysis and on how Morae software might influence that. My research gaze is rather academic, in that I’m especially interested in the epistemology of usability analysis.
One of my self-imposed challenges is to make my research relevant to usability practitioners. I’m a practitioner and CUA myself, and I have little time for […]