Gestalt principles hindered my sudoku performance

Last week, while waiting for friends, I picked up a community newspaper in hopes of finding a puzzle to help me pass the time. I found a sudoku puzzle.
A sudoku puzzle consists of nine 3×3 squares, sprinkled with a few starter numbers. The player must fill in all the blanks by referring to the numbers that are already […]

User’s brain vs your UI design

In the context of UI design, I’ve come across numerous references to gestalt principles in the past few years, but not to 2D-design principles. When you design a user interface, you can apply both sets of principles to ensure users “intuitively” figure things out without any mental, or cognitive, effort.
Gestalt principles
There are plenty of websites that […]