While poring over the Vista UX Guidelines for something that was eluding me, I came across a chapter from the Scott Berkun book, The Art of Project Management (which has since been retitled to Making things happen). Here it is, courtesy of Microsoft Developer Network (MSDN):
Scott Berkun has also inspired me to compare Five Sketches™ to his Creativity Hacks ideas.
I came across a software-design approach similar to Five Sketches™. It’s called Design Studio, and was developed in the USA. I was intrigued to learn about Design Studio. When separate teams develop a similar response to the same challenge, it validates both solutions. In this case, the challenge is to support software developers as they design the mental models, interaction, and GUI for their products.
Design Studio was presented at a 2007 conference, and you can watch it on video: but the BrightCove video is no longer available to watch.
If you have information about Design Studio, please comment, below. Found it! Jeff White and Jim Ungar presented their Design Studio method at the IxDA 2008 conference, in a presentation titled User Interface Design in an Agile Environment: Enter the Design Studio.
On Fast Company’s list of ten jobs that you didn’t know you wanted, job number 7 is interaction designer.
Fast Company’s definition of this job is a bit vague and not entirely on the mark. Compare Wikipedia’s definition of interaction design.
Is the confusion about job titles and responsibilities reflected in how C-level management sees the Interaction-Design domain?