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	<title>Comments on: Why pen+paper is better</title>
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	<link>http://fivesketches.com/2009/04/pen-and-paper-is-better/</link>
	<description>Ideation, design, and usability for development teams</description>
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		<title>By: Jason</title>
		<link>http://fivesketches.com/2009/04/pen-and-paper-is-better/comment-page-1/#comment-137</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 10 Jun 2009 01:00:22 +0000</pubDate>
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		<description>Good stuff. I was playing with some mindmapping software today, but your article reminded me that more basic tools can often be more effective.
Cheers,

Jason</description>
		<content:encoded><![CDATA[<p>Good stuff. I was playing with some mindmapping software today, but your article reminded me that more basic tools can often be more effective.<br />
Cheers,</p>
<p>Jason</p>
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		<title>By: Sam DeMooy</title>
		<link>http://fivesketches.com/2009/04/pen-and-paper-is-better/comment-page-1/#comment-62</link>
		<dc:creator>Sam DeMooy</dc:creator>
		<pubDate>Tue, 21 Apr 2009 16:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://fivesketches.com/?p=1240#comment-62</guid>
		<description>I use small index cards and pen to &quot;draft&quot; my ideas before going to the larger paper for my 5+ sketches.  I probably generate 15-20 index cards of ideas before I create my 5 sketches as I usually capture one idea per index card.  Using the cards gets the big picture ideas out of my head to clear room for more idea, plus I can spread out all the cards on a small table to see them all at one time.

The index cards allow me to sketch anywhere, like when walking home, and capture ideas at any time.</description>
		<content:encoded><![CDATA[<p>I use small index cards and pen to &#8220;draft&#8221; my ideas before going to the larger paper for my 5+ sketches.  I probably generate 15-20 index cards of ideas before I create my 5 sketches as I usually capture one idea per index card.  Using the cards gets the big picture ideas out of my head to clear room for more idea, plus I can spread out all the cards on a small table to see them all at one time.</p>
<p>The index cards allow me to sketch anywhere, like when walking home, and capture ideas at any time.</p>
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		<title>By: Mathew Sanders</title>
		<link>http://fivesketches.com/2009/04/pen-and-paper-is-better/comment-page-1/#comment-60</link>
		<dc:creator>Mathew Sanders</dc:creator>
		<pubDate>Mon, 20 Apr 2009 10:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://fivesketches.com/?p=1240#comment-60</guid>
		<description>Good post!

Another benefit of sketching that isn&#039;t mentioned here is around the type of feedback that you get from a sketch vs. a more refined design.

Kathy Sierra says it best:
&quot;The better it looks - the more narrow the feedback&quot;

Your readers will probably find &lt;a href=&quot;http://headrush.typepad.com/creating_passionate_users/2006/12/dont_make_the_d.html&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;this post from Kathy&lt;/a&gt; interesting:

Something I&#039;d like to see is a discussion around sketching and the relationship of stakeholders with designers. When you&#039;re working on a project where the decision makers are not the designers (perhaps a client/design-agency relationship) there is the responsibility of making sure that the decision makers/stakeholders have enough information to make an informed decision in choosing winning designs in the convergence stage—and also how low level of detail opens up ambiguity in understanding.</description>
		<content:encoded><![CDATA[<p>Good post!</p>
<p>Another benefit of sketching that isn&#8217;t mentioned here is around the type of feedback that you get from a sketch vs. a more refined design.</p>
<p>Kathy Sierra says it best:<br />
&#8220;The better it looks - the more narrow the feedback&#8221;</p>
<p>Your readers will probably find <a href="http://headrush.typepad.com/creating_passionate_users/2006/12/dont_make_the_d.html" target="_blank" rel="nofollow">this post from Kathy</a> interesting:</p>
<p>Something I&#8217;d like to see is a discussion around sketching and the relationship of stakeholders with designers. When you&#8217;re working on a project where the decision makers are not the designers (perhaps a client/design-agency relationship) there is the responsibility of making sure that the decision makers/stakeholders have enough information to make an informed decision in choosing winning designs in the convergence stage—and also how low level of detail opens up ambiguity in understanding.</p>
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